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An Interview with Chris Marsh, Creator of Sensory Dimensional Gulf

by Mike Haberfelner

September 2014

Chris Marsh on (re)Search my Trash

 

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Your project Sensory Dimensional Gulf - coud you give us some outline what it is about?

 

Sensory Dimensional Gulf (SDG) is a 5 year project, helmed by myself, that will delve into the madness of the senses. Cycling through the various stages of life, this new Universe will begin with the death of our Universe and then progress towards its inevitable self-destruction.

(https://sensorydimensionalgulf.
wordpress.com/
)

It will act as both consistent story arc as well as a platform for other artists to add to it, so new inspirations will be coming in all the time.

The starting point is of this project is a short horror film HUM, which signals the end of our Universe, and is currently in crowdfunding stage here - https://www.indiegogo.com/projects/sensory-dimensional-gulf-short-horror-film-hum/x/2324214

 

What were your inspirations when dreaming up the concept as such?

 

I had 2 inspirations, if you want to call them that, one fairly egotistical and the other very egotistical.

The first was that I looked at my previous work and felt that something had always been missing, a frame work if you would, so that whilst they were individual stories they fit into a far larger world, which leads onto the second inspiration.

That as a consistent and apparent pessimist and generally downbeat artist I have a hatred towards where we are, as a species, at this moment in time. I feel that at some point humanity had 2 roads it could go down, and for whatever reasons we picked the wrong one. So with that viewpoint and my desire to have a larger framework to put my work in I decided the best thing I could do was to become a God of my own world. That I would destroy the here and now completely and begin anew with an existence of my own beliefs.

Now that is not to say this ‘new’ Universe is any better, rather the contrary, it is much much worse, a sort of bastard child between this one and a better one. A stage of life that we must go through to purge ourselves of what we have done, so its miserable, depressing and ultimately futile.

 

At what stage is the project now, what are you presently working on?

 

We are right at the very beginning, evident in the ".wordpress" still being on the site. So there is a lot of planning and work being thrown into SDG to start to figure out the pathway of where we are going and how we will get there.

There is the short film HUM, as mentioned above, but also a photography aspect and video art concept that I know I am working on, as for some of the other artists involved, the joy of this project is that I have no idea.

 

As far as I know, Sensory Dimensional Gulf will feature quite a few guest artists - can you share any yet, and what will their contributions be?

 

It will change all the time, and as there are a scheduled 5 years it may be that a certain artists work might not be shown for 2-3 years, or it could be next week. As of yet I would confirm that filmmaker / video artist / artist Jesse Richards and Scott Barley are onboard, as well as UK based musicians Darkroom, USA based musician Reckno and Swedish dark ambient master Kammarheit are involved.

But over the years that will change and grow, so we are constantly on the lookout for other artists of any discipline to become involved.

 

Should anyone want to contribute to your project, what kind of content and style are you looking for?

 

The only form of checklist for such an artist is that they have a dislike for our current place as a species and wishes to become part of a new existence. So I suppose that would be a darker sense of style, but not by any means restricted to.

 

How will all the content you gather be woven together, and where can it be seen/heard?

 

All of the work, regardless of format, will be housed on the website. It will be a family tree of work, ever changing and moving, so for example right now you ll see that from the SDG logo you click and move onto the various phases of the project, from there you will eventually be able to go anywhere, there will be no hard lined direction of ‘you must click this’, and then months later it may have altered, so there should always be new work to discover.

 

Sensory Dimensional Gulf will ultimately lead to the feature film Liquid City - can you give us any details yet what that one will be about?

 

A little. This feature length film will be the collection of all the work preceding it, so I could tell you a bit of what I have planned for it, but as the project moves on I will get new inspiration for what should be in there.

Though saying that, I do believe that regardless of this developing path that there will remain a few constants. The isolated figure of the central character for one, who he is and where his journey will end and what that will signify should remain the same.

For now, what I can say is that it will involve a few elements, such as the vats of black liquid, which will appear in some form throughout this project, the landscape of an almost dead world will be there as well, the sense of British-ness shall remain and so shall the horrific ending to this character and world, but beyond that the actual nuts and bolts of that film are in constant development.

 

Why do you limit the project to 5 years, and is there a chance to extend this deadline?

 

5 years, sounded like a good number to go for, not too long and not too short, but no, 5 years is the life span of the universe, so by year 4 development will begin on the final piece and by whatever means possible the feature film will be made and that will completely end this project

 

Any future projects beyond Sensory Dimensional Gulf?

 

Not right now, not beyond anyways, though currently I am still working on the Conet Video Project (http://theconetvideoproject.co.uk/), which does have its own sense of ‘other worldliness’ to it, and it is a project I would like to finish off with an abstract documentary, but for now I think I have everything I can handle.

 

Your/your project's website, Facebook, whatever else?

 

Website - https://sensorydimensionalgulf.wordpress.com/

Facebook – https://www.facebook.com/SensoryDimensionalGulf

Twitter - https://twitter.com/SensDimeGulf

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My own website is currently under development, though my company website is running - http://retronicavideocorp.com/

 

Anything else you are dying to mention and I have merely forgotten to ask?

 

Not really, other than that this project is currently being fuelled by nothing more than desire from myself and the artists working within it, that I really do not harbour any desires to make money from it, more a case of I want to climb it simply because it is there. Due to that we will be in need of funding from time to time for certain projects, especially the feature film, so we urge those interested to like our social media, keep in touch with us and help us when we need it as all of us here believe that what we are attempting to create is going to be quite a wonderful horrible project.

 

Thanks for the interview!

 

© by Mike Haberfelner


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and shall not be held responsible for
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Thanks for watching !!!



 

 

On the same day
a Burglar wants to kill you
and your Ex wants
to make up ...
... and for the life of it,
you can't decide
WHICH IS WORSE!!!

 

A Killer Conversation

produced by and starring
Melanie Denholme
directed by
David V.G. Davies
written by
Michael Haberfelner
starring
Ryan Hunter and
Rudy Barrow

out now on DVD

 

 

Stell Dir vor, Deine Lieblingsseifenoper birgt eine tiefere Wahrheit ...
... und stell Dir vor, der Penner von der U-Bahnstation hat doch recht ...
... und dann triffst Du auch noch die Frau Deiner (feuchten) Träume ...

 

Und an diesem Tag geht natürlich wieder einmal die Welt unter!!!

 

Bauliche Angelegenheiten
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