A few days ago, Chase (Chase Smith) and his team of ghosthunters,
actresses and the like set out to investigate the 13 most haunted places
of Savannah, Georgia - and while most of these places turned out to be
minor disappointments due to the lack of paranormal activity and the
over-excitement of the crew over every speck of dust flying by too close
to the camera, once they arrived at Devil's Trampling Grounds - a
circle in the woods where demons and revenants and whatnot are said to run
in circles -, they just ... disappear. Now, more than a little worried,
Chase's brother Paul (Lance Paul) collects a few of Chase's friends and
colleagues to go look for him and his crew. What they find at the Devil's
Trampling Grounds is plenty of cameras with plenty of footage, even a
makeshift editing booth ... but no sign of Chase and friends - and going
through the already collected footage it becomes clear that Chase and crew
were taken by ... something, possibly paranormal. Even if his crew is on
the verge of freaking out, Paul manages to convince them to go looking for
Chase and crew anyways ... something that he soon has to realize is a very
bad idea, as there is really something evil and quite supernatural in the
woods, something that has taken over Chase and crew ... Rooted
firmly within the horror genre, Realm of Souls is quite a
(sub-)genre bender: After an exposition following the slasher formula to
the t, the audience is thrown into a found footage-style shocker ... but
fortunately this approach is abandoned before long (and entirely within
the narrative logic of the film) to go the (third person) survival horror
route with supernatural overtones. And while all of this might sound
mighty incoherent in my writing, it actually works in the movie itself as
the shifts of point of view follow the narrative logic of the movie and
really heighten its suspense - and there is plenty of suspense as well as
sheer gruesomeness here. Totally worth a watch!
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