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An Interview with Chris Schwartz, Director of Shatter

by Mike Haberfelner

March 2022

Films directed by Chris Schwartz on (re)Search my Trash

 

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Your new movie Shatter - in a few words, what is it about?

 

I would say it’s a psychological crime mystery that takes the viewer through the parallel journey into one man’s sanity and another man's insanity as they each struggle to find the key to unlock their own truths.

 

What were your sources of inspiration when writing Shatter?

 

A lot of the inspiration stemmed from those old gumshoe detective films I used to watch as a kid, and it wasn’t a genre I’d really had the opportunity to work with yet. I thought if I could turn a stereotypical crime mystery into some kind of psychological thriller with elements of horror, drama, and comedy - it might unfold as an interesting film to watch. If you see Shatter and also have a fascination with directors like David Lynch, Darren Aronofsky and David Cronenberg, you will probably be able to tell that these directors and their films had a heavy influence on the film’s style. I’ve also been a longtime fan of twist-endings and take a lot of inspiration from M. Night Shyamalan here, whose films really broke the mold for psychological horror, which is my favorite horror sub-genre.

 

What can you tell us about your co-writer Donovan Schwartz (any relation by the way), and what was your collaboration like?

 

Yes, actually! Donovan is my brother and we worked together as I felt his thought process could hedge out my weaknesses as a writer. I tend to write visually, just based off of ideas I see in my head, but I think my brother has more of a knack for filling in the details, creating strange, but interesting characters, and he was influential for a lot of the dialogue. He had some great ideas to add idiosyncratic dimensions to the characters in subtle ways, like this hardened detective using discounted, sparkly deodorant, putting beer in his fruit loops, and using 'the world’s best grandma cup' that he probably found at a garage sale. I think these are great at showing how Detective Matthews is so focused on the details in his cases, that he misses the ones that matter the most in his non-work life. It’s these subtle little things that most people miss if they really aren’t paying attention to what’s on the screen, but they’re also hilarious little anecdotes into the character’s mindset. The film is full of Easter eggs so you will probably see something you didn’t notice before every time you watch it.

 

With Shatter being a cop movie of sorts, is that a genre all dear to you, and what can you tell us about your approach to the genre?

 

I used to love gritty crime mystery films and have always wanted to attempt to twist a noir crime mystery into something modern and unexpected. Shatter is a bit of a tribute to those crime mysteries, as much as it is a tribute to my fascination with surrealism and the directors that have inspired me over the years. Red Glass Films (the studio) has an alternative approach to most genre films in general, and I think we play really well into that with Shatter as well. We tried to bridge the lines between cop movie, psychological thriller, horror film, dark drama, and surrealism, mixed all into one bag.

 

Shatter is a film that plays with different layers of reality and the like - so do talk about this narrative approach for a bit, and telling a story that way, how hard (or easy for that matter) is it to not lose one's plot?

 

I think this goes way back to how my brother and I approached the script. Since the movie, at its core, is supposed to be a mystery - we started there. I also wanted to find a way to twist all the subgenres into an ending that could tie everything together, but still leave an element of the unkown. During the first pass, I was attempting to stitch a whole bunch of little episodes into a non-linear storyline that in the end, would be a very surreal trip into madness (or out of it). I was thinking it would almost be like a madman’s dream. However, I think that once I laid out all the pieces, my brother noticed that a lot of them fit together in a way that loosely worked as a continuous storyline, and he felt that might be better as a more coherent piece. Over the next year, we were able to blend some elements of a linear and non-linear story together in a way that I think managed to balance itself out in a way that would be interesting from both perspectives.

 

What can you tell us about your directorial approach to your story at hand?

 

I think my personal approach to this kind of thing is always a little bit of a risk, because Red Glass Films operates more like a film club where people of different talents just hang out and make movies for fun, rather than as a job. It has always been about giving back and giving people a chance to try something new. Most of our actors are not classically trained with many having little or no past experience at all. I always try to encourage actors to take a lot of latitude in playing the character as they see fit, because I want them to enjoy the process and also learn from it. Plus, being at most a 2 crew, no-budget film, means I have to focus on lighting, cinematography, and sound, since I have to both set-up and monitor all of that on-set as well.

 

Do talk about Shatter's key cast, and why exactly these people?

 

Most of the key cast were actors that I had previously worked with in the past, so much of the film was written specifically around characters that I thought they could play well. This was mainly due to the fact that we try to script everything based on locations and actors that are available. Often, it’s like when you judge a book by its cover. I meet an actor and I think, that person looks like a stereotypical cop, and then I can make a whole story about who they are in my head, just from watching them work, and that’s often how characters start out for me.

 

A few words about the shoot as such, and the on-set atmosphere?

 

Does neo-minimalism translate to film production? That’s pretty much what we had to work with on-set. I think at most we had a 3-person crew and only a few times. Most of the time it was a 1-person crew, just to hold the boom – and other times, we even had the boom on a light stand, and everything was done with just the actors on-set. It definitely complicates getting quality images and sound, but it’s the only resources I had at the time to bring this film to life. Despite that, the atmosphere on-set was usually pretty light and fun. I’m sure at the time, it still felt like work to most of us, but looking back, I mostly remember the good times.

 

Anything you can tell us about audience and critical reception of Shatter?

 

We only had a very small test audience, and the reviews were generally positive. Shatter obviously has a lot of limitations, so I think it’s hard to judge it technically, but I think it stacks up okay against a lot of low-budget films in the same weight class. I always take reviews with a grain (or 2) of salt, because I’m mostly amazed that the film that actually came together. I think a lot of people would be surprised when you are fully aware of the limitations we had to work around to get it finished. I guess the million dollar question now is will anyone else watch it, and will it be totally trashed, or is it the kind of film that you appreciate more and more over time, or after you’ve seen it twice?

 

Any future projects you'd like to share?

 

I think I’m definitely winding down on filmmaking these days. Because filmmaking is both time consuming and costly, life is constantly getting in the way of making progress. Plus, our social presence is just lacking and I don’t think I have been able to network enough for people to see what our production studio is really about. On the side, Red Glass Films has been working on some animations and I had the idea for a surreal series that was based on a bunch of short clips of strange occurrences that I’d like to do. I’m not sure if I could handle another no budget feature film in its entirety though – at least not without a budget and additional team members.

 

What got you into filmmaking in the first place, and did you receive any formal training on the subject?

 

This is already going to sound like a therapy session…haha. It definitely stems from my childhood. When I was about 10 years old, my dad had purchased a home video camera and he let me use it one day. They were doing construction in my neighborhood at the time, which required underground blasting and I remember taking the camera out to film it. It was my first shot, and I caught the giant eruption of dirt from the dynamite blast on film. When I got home, everyone sat around the TV and watched what I had filmed that day in person. When the emotion from what I experienced live transferred to the people who watched what I recorded, I was hooked. At that point, I wanted to show people all the crazy ideas I saw in my head, since I have always had a propensity for creating stories. I wanted to see if other people would “feel” the same emotions I felt when I first saw a new idea in my mind. I never did get any formal training on it though, but I did attend college for game art and design, so that has definitely had an impact on how I approach filmmaking as well.

 

What can you tell us about your filmwork prior to Shatter?

 

I love to explore the fringes of what people are expecting with one toe dipped in the realm of surrealism, so it’s kind of strange, but in a normal kind of way. If anyone out there has followed the work I’ve done through Red Glass Films, you’d see that one of my core traits is taking your standard genre film and trying to twist it into a story you don’t quite expect. I started getting serious about films back in 2005 and it’s amazing now to see just how many streaming services are playing with genres that bend your expectations these days. It wasn’t very popular just 10 years ago.

 

How would you describe yourself as a director?

 

Casual Friday? I fund these films on my own with spare money I save here and there. I mostly do it for fun and I also just want to create a playground of sorts where people can enjoy the filmmaking process and yet still dedicate time to something bigger… like, for example, a feature film that very few people get to say they were ever a part of. This way the aura on-set is generally positive, even on the hard days. At the same time though, I’m a bit of a perfectionist in what I see on-screen, and there’s times when we can do 5-10 takes, even if the actors are 100% on-point. I always have to juggle that though with the limited lighting and time we generally have to film a whole sequence for continuity, as we only had 1 camera.

 

Filmmakers who inspire you?

 

Definitely directors like David Lynch, Darren Aronofsky and David Cronenberg, as well as M. Night Shyamalan, George A. Romero and Guillermo del Toro… to name a few.

 

Your favourite movies?

 

Oh man, so many! I love cinema and it would be so hard to pick just a few, because, just like my mood, I like different films mostly depending on how I feel. Sometimes I want thrills, sometimes drama, sometimes action. Some movies though really stick with me… The Ring (American version) was one of them, mostly for the acting and cinematography. The Sixth Sense has my all-time favorite twist. Let the Right One In (Swedish) really connected with me as well. And of course Lost Highway (1997) is one of my favorite films of all-time. There’s so many more though, I could discuss it all day.

 

... and of course, films you really deplore?

 

I’m sure I’ve seen a few, but it’s really rare for me to completely hate a film. I think it’s rare for a director to not pour their soul into a film’s vision, and I understand that whether it comes out as intended or not isn’t always in their hands. I know what it takes to make a film with nothing, so I can look beyond a lot of the flaws that drive most people mad. I think the worst films for me though are the ones that have little creativity beyond the general idea, which end up containing mostly mind-numbing dialog and b-roll footage.

 

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Your/your movie's website, social media, whatever else?

 

Shatter webpage and socials:

https://midnightreleasing.com/filmcatalog/shatter/

https://www.facebook.com/ShatterTheMovie

 

Studio website and socials:

http://redglassfilms.com/

https://www.youtube.com/user/RedGlassFilms

https://www.instagram.com/redglassfilms/

https://twitter.com/redglassfilms

https://www.facebook.com/fearwantsyou

 

Anything else you're dying to mention and I have merely forgotten to ask?

 

I would just want to thank you for the opportunity to share. I think the hardest part about making a movie isn’t making it, but getting it out there, getting people to see it, and seeing if it really stands the test of time….especially when you’re trying something unexpected.

 

Thanks for the interview!

 

© by Mike Haberfelner


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Thanks for watching !!!



 

 

In times of uncertainty of a possible zombie outbreak, a woman has to decide between two men - only one of them's one of the undead.

 

There's No Such Thing as Zombies
starring
Luana Ribeira, Rudy Barrow and Rami Hilmi
special appearances by
Debra Lamb and Lynn Lowry

 

directed by
Eddie Bammeke

written by
Michael Haberfelner

produced by
Michael Haberfelner, Luana Ribeira and Eddie Bammeke

 

now streaming at

Amazon

Amazon UK

Vimeo

 

 

 

Robots and rats,
demons and potholes,
cuddly toys and
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love and death and everything in between,
Tales to Chill
Your Bones to

is all of that.

 

Tales to Chill
Your Bones to
-
a collection of short stories and mini-plays
ranging from the horrific to the darkly humourous,
from the post-apocalyptic
to the weirdly romantic,
tales that will give you a chill and maybe a chuckle, all thought up by
the twisted mind of
screenwriter and film reviewer
Michael Haberfelner.

 

Tales to Chill
Your Bones to

the new anthology by
Michael Haberfelner

 

Out now from
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