You are currently busy post-producing the upcoming Origin: A
Call to Minds - in a few words, what is it about?
While we’re keeping the plot
for Origin under wraps, I can definitely confirm that it is a companion
piece to Archon Defender, a 2010 feature film that Dave Krupicz [David
T. Krupicz interview - click here] also wrote
and directed. The film follows Lorem (voiced by Amanda Smith) who is
intent on translating her consciousness into a Resonator Construct known
as the Automa. The film deals with the repercussions of this decision-making process, and how it is generally a bad idea. Those of you who have
seen Archon Defender
and loved it will find so much more with this 3D prequel. And
to those who are not yet familiar with the world that Dave has created, be
prepared to be amazed! How
(if at all) does producing an animated film differ from producing a live
action movie? And is animation something you can at all relate to?
Well, for Origin I came on board
during the very early stages of production. Much of the structure of the
story and characters as well as the voice-overs had already been completed
by the time I had arrived as producer. I can only speak as an independent
filmmaker, but there isn’t much of a difference when you’re producing
either type of film. A producer on indie-animated features still does the
same tasks as one would do on a live-action project. The main difference
between the two is that you’re dealing with animation and that obviously
is a more time consuming route to go production-wise.
I can most certainly
relate to animation as it is something that has always interested me since
I was younger. The fact that I am producing one now is just an absolutely
amazing feeling.
What
drew you to the project, initially? And what can you tell us about Origin: A
Call to Minds' director David T.Krupicz, how did you two first meet,
and what was your collaboration like? I just loved the world of Archon Defender
and found Dave to be a genuinely great guy with an
extraordinary imagination. What drew me to the project was the opportunity
to work with him again, after collaborating on Archon Defender, which is how we
first met. I was one of the voice actors on that film, and since then
we’ve kept in touch and remained great working partners. When I was
invited back to voice some characters for Origin, we discussed the
possibility of bringing me on board as producer, and now here we are - one
year and a half later. The great thing about Dave is that he is always
willing to collaborate, even when pirating a ship as ambitious as Origin.
He is an uber-director and single handedly does EVERYTHING on the films he
makes, from writing to animation to sound design. There isn’t anything
he doesn’t do. But he’s never against collaboration. We got along
great during production and I sincerely hope we get to work on something
together again soon.
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Origin: A
Call to Minds is essentially David T.Krupicz's brainchild, especially since
it's rooted in his earlier Archon Defender. So how much influence
did you as a producer have on the look and feel of the film?
Truthfully, I didn’t want a
heavy influence on this film. Dave is a tremendous director and I wanted
to ensure that I gave him complete control over what he envisioned for the
world of Origin. It was not in the cards for me to interfere, something I
specified very early on to him. The script, the characters, the animation,
everything is what Dave had envisioned and I could never come between his
vision and the story he wanted to tell. As you said, the film is his
brainchild and he’s put a lot of blood and sweat into the finished
product, so those aspects of the film are his. What I brought to Origin
were some new elements, including a great new musical score courtesy of my
frequent collaborator David O’Hearn. I also want to expose Origin
to
wider audiences. Archon Defender
did great a couple of years back, but both Dave
and I want Origin
to explode onto the scene, and that’s what we’re
intending to do this time around.
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Origin: A
Call to Minds is essentially a science fiction film. A genre you can
at all relate to?
Sure I can relate. Growing up I loved Alien
and Aliens, not to mention I
watched the Star Wars-movies religiously as a kid (not so much anymore
though). I love the science fiction genre, not quite as much as I do the
horror genre but I find the two compliment each other rather well. My last
film as a writer-producer was Severance
and that also injected some sci-fi
into the mix with a story about being replaced by another living,
breathing double. With Origin, it’s my first foray into full-blown
science fiction, so it’s exciting to be able to tackle that genre next
and learn more about it along the way. I seem to work with different
genres with each project I do, so this is no exception and has been such a
learning experience. You've also done some voice-acting on Origin: A
Call to Minds. What can you tell us about that experience?
Voice acting is something I
have always wanted to do and, rather jokingly, I’ve always said it was
something I wanted on my bucket list. In 2010, I had the opportunity to
voice some characters in Archon Defender, and that experience was amazing, but it
was out of context by comparison to the more traditional ways of doing it.
The film had been completed for about a year and I basically came in to
record my lines shortly thereafter, coincidentally with many of my friends
who also lent their voices. On Origin, I recorded my lines in a room by
myself, with a script in front of me and not even a single frame of
animation to work with. That was a little tricky. But yes, it was such a
cool experience, especially that Dave brought everyone back in different
roles for the film. The
64-question of course, when and where will Origin: A
Call to Minds be released? Right
now it’s hard to say. We’re busy with post-production at the moment
and just about to begin scoring the film with David O’Hearn. Obviously
we’re pushing to have the film completed by the spring, so a Summer 2012
release is quite possible. At any rate, we’re looking to give the film a
big festival push this year, so my guess is a summer time release.
Any future projects beyond Origin: A
Call to Minds you'd like to talk about? And will you ever consider to
produce another animated movie?
Right now I’m mulling over a few projects, some are shorts, some are
features. I am also in pre-production on Suffer the Little Children, which
is an adaptation of Stephen King’s short story. I have written a solid
little script and we have a great cast lined up, but as always we’re
waiting on the money to come in. I’m really excited about that one. And
obviously, I’ve got another short film, The
Devil Walks Among You, which
is making the rounds as we speak. That film had its premiere in January at
the Projection Booth Theater in Toronto and will soon start taking the
festival circuit by storm. It’s a film noir horror hybrid and boasts
some wonderful performances from its stars. In terms of producing another
animated feature, I would love to but that all hinders on the quality of
the script and the director’s vision. Your/your movie's
website, Facebook, whatever else?
My website
(www.morganmuscat.com)
is probably the best source for information about myself, my work, and
my company, Moonlit Road
Entertainment. You’ll find info on Origin
as
well as other films that I have wrote or produced over the years. You can
also check out my Facebook page
(http://www.facebook.com/morgan.muscat)
and my IMDb profile (http://www.imdb.com/name/nm2911850/)
for additional information.
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Anything else you are
dying to mention and I have merely forgotten to ask?
Sure. I strongly encourage any
independent filmmakers out there to keep pushing forward and to never give
up on what they love. Each year I am amazed at how much talent there is
out there and how little our work is exposed to the general public. To
make a career out of independent filmmaking is quite the gamble because
there's rarely any money in it. All you have is the determination of some
creative people who want to make a movie and have their visions realized,
but without the money it’s such a difficult feat to accomplish. I want
people out there to know that no matter what obstacle you face, be it a
financial one or not, to just keep going and not let any negative
influences get the better of you and your dreams. It’s so competitive
out there, but I’ve seen some great filmmakers and some great work and I
think if we continue doing what we love, we’re all going to turn some
heads at some point. So if there is anyone reading this who is second
guessing doing indie films because they are feeling defeated, please
reconsider and get out there and make the project you want any way you
can. Most of all, LEARN and DEVELOP from it because that is the experience
you can’t get from film school. Thanks
for the interview! My pleasure as always, Michael. I enjoy your website very much!
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